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RedirectionRule

Struct RedirectionRule 

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pub struct RedirectionRule {
    pub glob_pattern: String,
    pub target: Option<RuleTarget>,
    pub mode: RedirectionMode,
    pub patches: Vec<MemoryPatch>,
    pub enable_if: Option<String>,
}
Expand description

A single glob-based redirection rule.

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§glob_pattern: String

Glob pattern matched against the file path the game requests, relative to the game’s root directory (e.g. data/levels/*.dat).

§target: Option<RuleTarget>

The replacement asset for files matching the glob, relative to the game’s root directory unless absolute, either a plain local path (RuleTarget::Path, the classic string form) or a remote-backed managed file (RuleTarget::Managed, struct form; the local path plus where fresh content comes from and how often to refresh it). Omittable, None means no replacement is configured yet (e.g. a rule scaffolded ahead of the asset being dropped in), and is treated exactly like “the replacement doesn’t exist”: GracefulFallback mode passes through to the original, HardError mode blocks the operation. When present, its meaning depends on the glob’s shape, see RedirectionRule::is_literal_glob:

  • Wildcard glob (contains *, ?, or [, e.g. data/levels/*.dat or mods_source/**): the target’s local path is a directory. The portion of the matched path below the glob’s fixed prefix is joined onto it, preserving relative structure.
  • Literal glob (no wildcard at all, e.g. Saved_Data/high_times.txt): the rule can only ever match that one exact path, so the target’s local path is the replacement file itself, used as-is, nothing is joined onto it. A managed target additionally requires a literal glob (one remote URL can only name one file), enforced by ModConfig::validate.
§mode: RedirectionMode§patches: Vec<MemoryPatch>

Content modifications applied to the replacement file’s bytes before they’re written to the temp redirection target. Empty by default: most rules only redirect, they don’t also patch bytes.

§enable_if: Option<String>

References a crate::mod_config::ModParameter::id within the same mod. When present, this rule only participates in ModConfig::resolved_rules if that parameter’s current value is “on”, a true boolean, or a non-empty dropdown selection (see ModConfig for the full picture). None means the rule is unconditionally active.

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impl RedirectionRule

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pub fn is_literal_glob(&self) -> bool

True if glob_pattern contains no wildcard characters (*, ?, [), meaning it can only ever match exactly one path. Such rules treat target as the replacement file directly rather than a directory to join a matched suffix into, see the field docs on RedirectionRule::target.

Trait Implementations§

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impl Clone for RedirectionRule

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fn clone(&self) -> RedirectionRule

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RedirectionRule

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for RedirectionRule

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for RedirectionRule

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fn eq(&self, other: &RedirectionRule) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for RedirectionRule

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for RedirectionRule

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> Read<Exclusive, BecauseExclusive> for T
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