pub fn install_replay(
storage: &GameStorage,
replay_name: String,
) -> InstallHandleExpand description
Starts the installation of a replay from online storage
This function:
- Fetches the replay snapshot JSON from storage
- Parses the manifest to find the .dat file
- Downloads the .dat file content
- Determines the correct installation path based on replay name
- Writes the file and analyzes it
§Arguments
storage-GameStorageinstance for fetching and writingreplay_name- Name of the replay to install (e.g., “AlpineEasy_1‘23’’45_PlayerName”)
§Returns
An InstallHandle containing a receiver for installation events