pub fn get_character_texture_path(
character_dir: &Path,
material_type: CharacterMaterial,
) -> Option<PathBuf>Expand description
Resolves the texture path for a specific material category.
pub fn get_character_texture_path(
character_dir: &Path,
material_type: CharacterMaterial,
) -> Option<PathBuf>Resolves the texture path for a specific material category.